Pants Not Required

#35 - (Over) Confidence is key

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The real world is very dim compared to the bright light of the void our heroes were just in. They turn and look each other over seeing that they all have had some encounter with a god. Null plucks at Banes leathery new wings. “I knew you were not a real Dwarf, but I never quite knew what you actually were. These..” as she moves the right wing around “are surprising to say the least. Care to explain?” That’s it now. Bane confesses that he was indeed not born as a Dwarf, but reborn as one. The others had their suspicions that Bane had more than a casual interest in the Dragon Born, turns out he was one, in a past life. He summarizes the events of his death and rebirth as a Dwarf revenant. This was of course orchestrated by the Raven Queen, who always has a knack for messing with things she shouldn’t. After the Coles Notes of his story (Cole being the 3rd disciple of Bob Saget, who wrote Holy Texts telling of the Dragon Wars and their destruction of many things) Bane suggests that maybe they continue looking into the Temple. Null, not quite done yet, attempts to rename the Dwarf….not a Dwarf any more, he is now Dwargon Born! Ha! Ahh..ok they look into the temple. There isn’t much to see, only a very large hole in the middle of the floor. Arabella expecting to float someone down to the bottom sees that really it isn’t necessary any more. Bashanu has the ability to change gravity around him and walks down the side of the hole. Bane has his new wings and he glides around. Null, well she can levitate for a bit, but this drop is much higher than she can maintain her power. She leaves it up to fate and jumps into the pit hoping to stop herself near the bottom. As they fly/walk/fall their way down they hear a grumbling, a roar and then the bottom of the pit lights up in fire. Arabella and Bashanu turn around right away. Bane swoops in after Null, who has used her levitation to stop her fall, and he grabs her and flies out as quickly as possible as a jet of fire races up after them. Safely at the side of the pit they see that the fire jet has bursts its way through the top of the temple. Suddenly it stops, and a very large being flies up and out of the temple from the pit. They race outside. Atop the temple is a mighty undead dragon, its face half rotted and necrotic magic radiating from it’s body. The warforge surrounding the city open fire with their crossbow fists. The dragon is impaled by many bolts but appears unphased as it swoops around and crushes half the circle.

Meanwhile, the group have taken to the streets and are chasing the dragon down. Bane yells at the dragon. He yells an insult in Draconic and spreads his wings in a threatening manner (and smacks Null in the face because he isn’t use to the space he needs now.) After a quick recovery Null tells of the tales and songs she knows of this dragon. This is a Dracolich, like an lich it is tied phylactery. An object that must be found and destroyed before the Dracolich can be felled. This is the very dragon they heard roar back in the sewer system of Dragon Port when Vico Vicario raised enough energy to give it life. Bane pulls out the sword he has carried since that day. The Dragon Born spirit inside is disturbed by these events. He asks if it is the phylactery they seek. It is not, however he does have knowledge on this dragon, but seems unwilling to tell it. If the need had not been so great and if they were not starring down a dragon that was tossing Warforge around like they were nothing Bane might have taking a bit more time in convincing the Dragon Born to help. But that was not the case. “Listen to me you scale-less sack of garbage! You better tell me what you know or so help me I will snap this sword and you in half!” The Dragon Born pauses for a moment and tells that the dracolich can also raise the dead (as they once saw in Dragon Falls) it can even raise other dragons. It still seems shifty though, Bane knows it’s still hiding information. Null amused by the fact that Bane appeared to be arguing in his head offers to lend her voice to his. Bane holds out the sword and Null places a hand on it. She breaks it’s defences down and finds the spirit inside. “Listen” she growls “If you do not tell us what you know then we will all die. Do you think that there aren’t others who would use your powers to further the dragons rein?” This appears to help. The spirit tells of his past. He used to be a Commander of the Dragon Worshippers armies, however he no longer agrees with those views and does not wish to see them rise to power again. He says that this dragon can easily raise the other dragons from their graves, which is why it was brought back first.

Back to the real world. The Warforge are still fighting a losing battle with the dragon. As the heroes run towards it they start taking shots, not that they have much effect from here. The Dragon is not pleased to see more intruders. He takes flight and breathes a necrotic fire upon them. As it goes to breathe again something catches it’s eye. It roars to it’s right as a canon ball smashes into its side. The Ax(e) of Justification comes sailing over the ruins, the Captain at the front of the ship yelling about the dragons mother. The Dragon flies up and after the ship. The heroes begin running/flying to the ship and the dragon scratches at it’s hull while taking canons to the face. Bjarn pulls Bashanu up the side and he joins in the fight. Arabella and Bane fly up and hit the dragon as the can. Null is pulled up by Bjarn as well and finally the whole crew is together. The rally together and fight with all they have. Canons, magic, arrows. All pelt the dragon as it furiously tries to take them down. After some time and a show of our heroes great new powers the dragon begins to fall. When it lands on the ground it rears up and roars a deafening sound. In the distance, other dragon roars can be heard. It takes one turn and flies off to the temple and back down the pit. For now our heroes have a chance to rest.

Will our heroes chase the dragon down? Will it be more dangerous to them when they don’t have a super awesome flying ship? Probably!

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#34 - New phenomenal cosmic powers!

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The City of Dodge has returned to normal it seems. All Warforge have returned to their posts and our heroes give up this plan to capture one for now. They head back to the ship and many go to sleep or to meditate for the night. Bowan however begins the long process of harnessing the power of the crystal to power a new engine to help the Ax(e) of Justification to fly.

In the early hours of the morning those of crew who need not sleep heard the sounds of heavy marching. Bowan rings the dinner bell to alert the rest of the crew. From the ship they can’t see much but a large cloud of dust forming on the other side of the city. Arabella flies off with Magpie to scout out the area. She spies the Warforge all marching in formation out of the city, lead by the Shardmind. In the entire city only 12 Warforges remain at key points. She returns to the ship to relay the news and the group decides to chase after them to see where they are going. A force that large must be heading for a great threat. Bowan remains behind as he doesn’t want to leave the ship mid-upgrade.

As our heroes reach the other side of the city and the begin crossing the desert they realize that the army is heading in the general direction of the newly awakened dragon. Our heroes only have a vague idea of where it is and how strong it might be, but they know that they’ll need help. They catch up to the front of the army to speak with the Shardmind. They offer their help as they do not wish to see anther city and thousands of innocents die because of this unnamed dragon. The Shardmind is shocked that they would know of the dragon, while there was evidence of a dragon burning down Dragon Falls and raising the dead it was never spotted. The heroes don’t tell the Shardmind of their dealings with Vico Vicarrio and how their own power might have been what awoken the beast. The shardmind welcomes their help and the army marches onward.

Hours later when the sun has risen quite high the army spots a large ruined city in the desert. It’s difficult to tell what culture it is because of the damage and ageing the structures have gone through. The Warforge spread out and encircle the ruins as best they can. In the middle of the ruined city is a large building, it has no windows and only a single door on the side facing the group. Arabella flies over to investigate on her own.

An hour passes and the others are worried what might have happened to Arabella. They go to the building. They stand before the door, nothing can be seen inside and their is no sound but the wind. They enter one at a time, weapons drawn. As they step over the threshold their vision goes white.

Within the void she floats Null awakens to see a figure in the distance. As her vision comes into focus the Raven Queen becomes clear. Null silently curses to herself as the Goddess approaches gliding through nothingness. “I know that you seem to resent me for opening your eyes but I’m vouching for you when other gods would not.” The Raven Queen says. “I know you are crucial to defeating the dragon and will need help doing so. I’m offering you the strength to help defeat the dragon, no strings attached” Null snorts. “There are always strings attached to such deals. Nothing is Free” The goddess is unphased “I know you have not found a deity to offer your prayers yet, I offer the strength to continue willing” Null falls silent. So much has changed within her over the months, and even more so since she was cast from the Underdark. After some time she speaks. “I know I am lost, I am confused. I…I will not turn down this help, I would not see this world destroyed. I will not cast it aside as I was.” The Raven Queen smilies. “Excellent, also to put you at ease the safety and restoration of order is the only strings attached.” As Null goes to respond with “I knew there were strings” she feels a great power. It is from within her mind, new ideas, strength, purpose. As the power begins to become to much thunder cracks from with in the void, Null hears it, she sees it. The power it commands and the deadly beauty. Her voice is now a weapon, used to force foes to their knees. But also a comfort. Comfort in knowing that even storms bring life to the earth.

The void falls silent.
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The following is the recollection of these events from our heroes. Time has passed and some of the memory maybe hazy.

Bane finds himself standing in Nothing-ness, he immediately realizes he’s been called before the Raven Queen once more, he kneels, saying “My lady.” The Raven Queen says, “I sensed you and your companions were about to confront the dragon, you are not yet powerful enough, but the time to defeat the dragon is now. I shall give you the power you need to defeat the dragon.” Bane says, “Thank you my lady, is this what happened to the p- Arabella?” The Raven Queen responds, “Yes, I have asked for the aid of some other beings to lend the others powers.” “What about Null, considering she lost her faith?” Bane asks. The Raven Queen replies “Since no-one else would, I have given her power, no strings attached,” Bane keeps a blank face to try and hide his disbelief about the lack of strings. Bane says “You must especially want this dragon destroyed, since it fights against you power.” The Raven Queen responds “Yes, I have felt myself growing weaker the longer the dragon lives.” Bane is concerned about that, as he wonders what would happen to him should the power of the Raven Queen fail, but he stands and declares “We will not fail you my lady, we will destroy this dragon.” The Raven Queen smiles, and responds “I know you will,” she waves a hand at Bane, and he feels something on his back as he grows taller.


Arabella opened her eyes to see a forest around her. This was the Fey wasn’t it? Arabella had not been there before, but she had heard tales. Before she could look closer at the bending trees she was confronted by a graceful glowing light. The light turned into Faeire, one much larger than Arabella. This being was beautiful. Glowing gossamer wings, a shimmering perfect complexion and shockingly bright blue eyes that match the diamonds of the wand she carried. Arabella greeted her with a slight bow. “Hello Arabella.” The Faerie glided towards her “I am Titania, Goddess of the Fey, deity of friendship and magic. Mortals do not often see my domain, but sometimes exceptions are needed.” She stopped before Arabella, who then smiled. “Wonderful,” she said “I have been thinking I should get one of those deity things.” Titania turned slightly and look about her kingdom. “My dear I would not be the Goddess for you. You have similar qualities to my sister. The Queen of air and darkness. She also enjoys such things as illusions, darkness..” She side glanced at Arabella “..murder.” Arabella shifted back a bit “Oh, I’ll go see her then.” Titania held up a hand “No need, I am speaking to you on behalf of us both.” Her face showed no sign of stress or worry but it was clear in her voice “There is a great threat from the dragon you seek. It must be brought down and you will need help bringing the balance back to your realm.” Arabella lit up “So there is a dragon here!” She exclaimed. “What’s your sisters name? I must know.” The Goddess looked through Arabella’s eyes “Yes there is a dragon, and you nor your party are ready to face him but he must be confronted now before it is too late.” She considers for a moment “As for my sister, you need not know more than she is the Queen of air and darkness.” Arabella shutters with excitement “I will graciously accept your gift.” Titania drifts back from Arabella and smiles. “Good. You do your world a great service.” as she nods another Faerie appears. Pale, with angular features and the darkest blood red eyes one has ever seen. She is beautiful, but hers is a terrible, eldritch beauty that chills Arabella to the bone. She floats there beside her sister and is cold and utterly emotionless This is the Queen of air and darkness. As if on cue they both begin chanting. Arabella feels like the chanting is coming from inside her head. Powerful magic begins to course through her veins and even her wings pluse with energy. She is shocked at first but quickly grows accustomed to the power. She begins to see things with great clarity, noticing every detail of the trees around her and every sound the Fey forest makes. As quickly as it started the Fey fades into nothingness.

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#33 - Twins Basil, Twins.

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After a little break our heroes are still arguing with the Elves for the rights to the crazy arcanic crystal. There is a tiny bit of diplomacy mixed in with lots of one sided arguing all ending with Null back handing both the lead Elf and Bowan (because Null’s being a grump.) Finally an agreement is reached, the Elves will send two of their own to join the Heroes so that they might research the crystal some more and the Heroes get the whole crystal. Arlen and Almon are twin brothers, who also wield magical powers of fire and ice. Immediately Arabella distrusts them (because twins are evil) and starts plotting their doom. Bane then asks the Elves what they remember of the Dragon Wars. From their perspective it was over 500 years ago and these Elves have been frozen in their minds for hundreds of years. The Dragonborn who sided with the Dragons eventually won but at the costs of the lives of all Dragons. There is talk of De’Kard son of Kard, a name which Bane is intensely familiar with. Also around this time a new King showed up in Guild Port and began his rule from behind closed doors. No one has heard much of him. This appears to be the same king from memory the group witnessed in the temple.

As the crew leaves the forest they ask if some of the pixies would like to tag along as well, because they already are a band of misfit heroes, what’s a few more? Acorn, Savvi and Fidget all come along and there a plans of building a little Pixie village up in the crows nest on the ship. And thus the long trip back to the City of Dodge begins.

Finally arriving back at the gates of Dodge the group sees a familiar Dwarf waiting excitedly for them. When he rushes to meet them he has clearly been beside himself in excitement waiting for the lamp. The group asks why he wants the lamp to which he responds “Why I think it would look great in the front hall of my home!” Seriously? The heroes can see that this is truly what he wishes for the lamp and they hand it over. In return they receive their reward. They then enter the city and immediately notice there are a number of new Warforge in the city, hundreds by a quick count. Many of the cities residents stay well away from the Warforge and try not to linger in one place too long. If they had to guess, our heroes would say that these Warforge are the same that came to their rescue during the undead invasion of the City of Dragon Falls. Most of the crew returns to the ship to get some rest, food and to attach the new catapult, dubbed Rosie, to the front of the ship.

Meanwhile Bowan tries to find an articifer shop. while on his hunt Jimmy the Warforge approaches him. He talks to Bowan, yes talks! He says that he is no longer needed in the City thanks to these new Warforge and would like to join the crew. Bowans jaw drops to the floor, which isn’t far since he’s a Dwarf (ha!) and eagerly welcomes Jimmy to the ragtag crew of madness. Jimmy nods and wanders off to the ship while Bowan finally finds an articifer that isn’t closed. He has the man inspect the gadgetry that he found in the Temple. It appears that it could be used to make a great mechanical wonder, but perhaps that would be best to look into at a later date. The shop keep seems very nervous of the Warforge standing outside while Bowan also purchases various weapon augments. After sometime the Warforge walk in and ask Bowan to leave. Elsewhere in the City Arabella is on the hunt for a companion. She finds a Falconry and buys a lovely black Falcon named Magpie.

Back on the ship Null talks to Arlen and Almon as she shows them around the ship and introduces them to the crew (They take an immediate dislike to Alphonso, to which Null greatly approves of these newcomers.) She wonders what they remember of being controlled by the Beholder and if their magical abilities protected them at all. They remember nothing of the time while being controlled and the events before that are a little blurry. While their magic help protect them for a time it was inevitable that they would succumb to the powers of the Beholder. Arlen says that it’s weird to be in control again and Almon says that it’s even weirder to have grey skin and pointed teeth. Null begins questioning what the pair has in plan for their research. Apparently they plan to see if they can put it back together and if it can be replicated. The crystal has immense powers and could power very large Cities with little effort. Even after hundreds of years there is still nothing in the land that can match it’s power.

Once Bowan returns to the ship he tells Bane that the City seems to be scared by these new Warforge and it’s odd that there are so many around. The pair decide to go talk to Sheriff Greyland. When they arrive at his office they see two Warforge outside and hear a tantrum from inside. They cautiously enter and find Greyland throwing papers and making a general mess of his office. “Retirement!” He shouts. “Can you believe that?” He tells Bowan and Bane that some messenger from the King arrived with all the Warforges and told him his service was done. Turns out, the messenger was the Shardmind who the group had met back at Dragon Falls. Bane asks what Greyland plans to do now and asks if he wants to join with them. Greyland says that it would be better than cow farming as he slices the desk in three with his twin swords.

When the crew is all back together on the ship they discuss the new Warforge army. Jimmy says that the Warforge are inferior, they do not think or act on their own. Suggesting that there might be a hive mind controlling them all. Bowan begins build of an electrical mine that could disable a Warforge so he can see what’s going on in it’s brain. Arlen and Almon take great interest in his build and offer no hate towards the Dwarf, which is unusual for Elves. Bowan says that these Elves can’t be all bad if they take such an interest in the creation of great mechanical builds. +1 Bonding moment.

Once the mine is created, the group heads to the local bar to set up a trap. When they arrive they see the Shardmind messenger. Bashanu goes to talk to him and find out why he’s here. The King has sent him and the Warforge to secure the new colonies out in this land and to start to populate the desert. The group sits and waits in the bar while the mine waits just outside the door. Nothing happens for hours and while drinking is fun things need to getting a move on now. Arabella goes just outside the bar and taunts the Warforge, nothing. She Pixie dusts one of them and all Warforge on the street turn and being walking towards her in Halberd formation. She hides and as one steps on the mine it is electrocuted and falls. In the distance sirens begin to sound. The Shardmind quickly leaves the bar as the Warforge declare a lock down until further notice. With no way to get to the downed Warforge without incurring the wraith of the whole horde the group is forced to sit and drink at the bar for another 5 hours, or the humanity! After a time the Warforge that was broken stands up, it appears to have repaired itself.

What’s going on with this City? Will our heroes be to drunk to do anything now? Will they take in more crew members until they have a full ship? Tune in and find out!

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# 32 - Beauty is in the eye of the Beholder
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Our little group of sneaks continue through the forest. For a time there is little change around them. As they near the city however two more pixies join them. Savi and Acorn tell of 10 elves working their way through the forest towards them. They hides in the trees and await the group. Once the Elves were underneath them the attack begins! Null jumps out and lands near the Elves to distract them, still looking like a grey Elf. The others jump out and begin to pummel the Elves into the ground while Null shouts various war chants. They hide the bodies and once again melt into the shadows of the forest.

As the approach a collapsed portion of the outer wall of the city, Bane sends Fukuro for back up just in case. Theu survey the area until the others arrive. The Elves are scattered about the city, restless and glass eyed. There is a church not far from the collapsed wall, it’s in better shape than the rest of the city, the intricate stained glass still intact. This is where they will start the search. When the others arrive Null continues her bluff and shuffles over to the church and mimicking one of the Elves rages she smashed through a stained glass panel and hops inside. Arabella knocks the only Elf between them unconscious to allow for the others to move unseen. Bashanu teleports to Null, upon arrival they both are silent for what lies in the church is unexpected. A giant glowing red crystal. It radiates dark magic. Meanwhile Bowan has decided the Elves are not worth keeping alive and begins to attack them all. Heru sends Owl bear to keep Bowan from being mobbed and jumps into the church. As the others arrive into the church to look upon the crystal, Heru checks the magic through it, it amplifies his own powers and for a time appears to not have an evil influence at all. A sudden searing strike to his mind stops that. He tells of an evil force using the crystal. Bane begins to attack the crystal, it cracks. There is a deafening roar and the church shakes. The centre opens up and everything grows dark. Up from the darkness a Beholder comes into view, it’s eye red and glowing like the crystal. The Pixies begin to assault the crystal, it cracks again and Beholder screams in deep speak. Bashanu takes his mighty wrench and smashes the crystal in half and the glowing stops.

Outside, Bowan’s rampage is ended as all the Elves collapse as a terrible roar echos from the church. He considers going to help but then spies a catapult in a square not far from the church. Whatever is inside the church was going to feel the mighty sting of invention.

Inside the church the assault on the Beholder begins. The Pixies are mighty warriors and deal a great amount of damage while fluttering around the beasts eyes. Bane is possessed for a short time, but his will prevents him from doing too much damage to the others. As Bashanu is attacking he becomes unconscious (how is this possible for a rock man?) Null either effected by fear or disgust for the Beholder can not manage to do much other than to shout encouragement and obscenities. As the fight drags on a loud and unexpected crash happens as a boulder falls through the wall of the church and slams through the other side of it. Through the new window the group can see Bowan, excited as a Dwarf with a beard made of gold, has gotten the catapult to work and is sending chunks of the city towards the Beholder. More chaos as Fidget climbs into the catapult and is launched spear first into the Beholder. The Beholder is now enraged and begins to petrify heroes at random. Savi, Null both become petrified. And Bowan is struck with an intense beam of magic as he throws himself in front of the catapult to protect it. But all this comes too late for the Beholder, as it is finally struck down. As it roars it’s final time the air around the city lightens. Outside the Elves that were still alive begin to wake up, while still grey with sharpened teeth they appear to act like normal Elves.

The heroes leave the church and talk to the Elves (while Bowan tries to figure a way to move the catapult so he can take it back to the ship.) The Elves don’t remember much. This all appears to have been the cause of the crystal amplifying the Beholders mind controlling powers. Bowan shouts to kill all the Elves and to take the crystal for themselves. Bane annoyed with Bowans rampant hatred for these Elves tells him to shut up. Heru is also interested in the crystal, if it amplifies magical abilities it would serve many of them well. The Elves wish to keep the crystal to study it further.

Will our heroes ever decide what to do with the crystal? Will Bowan be able to take his new favourite toy home? Tune in and find out!

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#31 - Danger? I laugh in the face of danger!

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When we last left our heroes they were back outside the temples entrance. While they rested up from their insane run through the temple they investigate the lamp they have collected. It appears to have writing on it, in the language of the gods. Fukuro the book imp is the only one who can read it. The lamp talks of the dragon deity “Bolas.” This deity wishes to resurrect the dragons and wipe out all other living races. A dragon has already been resurrected, and this is why our heroes dared to venture out to this land. . Normally this information would lead serious heroes back to the city to begin preparation for a battle. But no….these are a different sort of heroes. The ones that wish to go and find a group of hostile elves in a forest. Just keep running away from your problems….they might even solve themselves.

The group heads out to find the elves. After a while they realize they are lost and have ended back up at the temple….Round 2! They head in the right direction this time and quickly begin to see a forest on the horizon. As they approach a number of warning signs appear. They tell of danger and to turn back, some are accompanied by various limbs of previous trespassers. Null and Heru, being bored by the long walk, begin to write on the signs with some of the bards writing tools. Closer to the forest it appears that no one is around. A whistling sound comes from the forest and Null is struck in the leg by an arrow! Well this seems to have escalated quickly. Owl bear and Pylon are sent to scout ahead and are quickly impaled in arrows. Arabella stealths to the trees to draw out the attackers. What she finds is most amusing. Two Pixies! she brings them back to the group and the Pixies introduce themselves as Fidget and Amber. They explain that there are Elves that live in an old City in the forest, they kill any intruders in a blinding rage. All but the Pixies who seem to be allowed to live in the forest as well. It is decided that the heroes need more information before going in, so Arabella goes with the Pixies to their Village, gains a change of clothes to blend in and goes to scout out the Elves.

The city is made of stone and appears to be decaying from time and neglect. The area has a very unsettling air about it. As they go into the city they see Elves. They aren’t moving, they look sleepy. Their skin has become grey and their teeth sharpened into points. Arabella spots an old temple. She flies in and finds the place in ruins, books and papers scattered everywhere. She finds a book with Draconic ruins, ones she recognizes that Bane can read. She takes it back to the group and Bane says that it is a journal. The first half of it is in Draconic and tells of the fall of this city. The second half is written in Elvish and it tells of an archaeology mission into the city lead by a group of Elves. Something happened here that lead the whole team to become lethargic and hostile. This intrigues the group, they wish to find out more. The create a plan to sneak into the city. Arabella will continue to sneak with the Pixies, and Null and Bane will follow behind. Bane will hide amongst the trees while Null is disguised by the Pixie in grey paint to look like the other Elves.

They walk into the forest. Aside from a few snapped twigs the group goes unnoticed for some time. Suddenly, two Elves from the City begin to run towards them, the Pixies and Bane hide while Null tests the believability of her disguise. At first the Elves stop and stare at her, they yell and she replies in turn with yelling and funny faces. This appears to be enough for them and they run off passed her.

Will our heroes be caught by the Elves? What happened to cause all this in the first place?

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#30 - Ok, Now what?

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We last left our heroes in a giant domed hall in the Draconic Temple. They begin to look around the hall, trying to find their way out, a way out that hopefully will not lead them into the gold dragon. Arabella flies up to the glass dome and looks outside. It appears that there are cities all around them, Dragon Born in appearance. As the dragon attempts to bash the walls down, Null walks across to a very large and elaborate door. Made of gold and encrusted in many jewels this door is by far the nicest thing they have seen in this temple. It appears to have no handles, but is bared on this side with two bars. As they try to check to see if the door contains any magic the dragon bursts through the wall on the other side of the chamber! Unfortunately our heroes are clustered around the door, the dragon sends one fireball their way and it engulfs them all. Burning and not too pleased the group scatters and begin their assault.

Bane’s new armour appears to fight back when struck, it blasts the dragon with a necrotic beam of anti-light. The dragon appears to have little to no weaknesses however. Considering his surroundings, Bowan calls to the other to shoot down the glass ceiling above the tiled moon on the floor. Arabella takes a shot at the glass, it shatters! As moonlight hits the glittering tiles half of the jewels on the door light up and some unclicking sounds can be heard. Arabella and Null fly/levitate to the second floor to escape the dragons wraith, but soon after the dragon hits them with more fire. While the dragon is occupied between Heru and Bane, Bowan shoots down the glass over the tiled sun, and just as before the other jewels light up and the elaborate door opens behind them! Our heroes begin to make their way to the door through fire and claw swipes. Heru binds the Dragon with magical chains, and as our heroes are starting to hurt the dragon lets out one final roar and the magical binding that held the coins together ends! The floor is showered with thousands of coins! Bloodied and hurt the heroes gather up the gold, this is more than they have ever seen in their lives!

Finally they turn to the door, it appears to lead down another hall way, surprise surprise. At the end of the hallway is another door, it has a strong magical presence about it. Heru touches the door, and poof! He vanishes! Arabella does the same and also vanishes! The others try to dispell the magic, not knowing where their comrades have gone to. They dispell the magic and nothing happens. Heru fade shifts with owl bear and tells the others they the door was suppose to take them to the entrance of the temple. Now it did nothing. Heru begins fade shifting the rest of the group back to the entrance while Bane and Bowan go through the door. It is the throne room they saw in their vision not that long ago. Heru enters the room, he grabs Bane and shifts him back to the entrance, and promptly receives a punch to the face for grabbing the Dwarf by surprise. When Heru goes back for Bowan however the Dwarf goes and sits on the throne, and vanishes. Heru chases after. Back at the entrance the group wonders where the last two might have disappeared to. They wait for half an hour when the pair finally shows up. They were teleported elsewhere and even with an instance fade shift they ended up later in time.

What now? Our heroes need a quick break but what misadventures will they go on next? Find the hostile Elven tribe? Get the heck back to Dodge? Tune in to find out!

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#29 - We must go faster.

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A golden dragon made of coins roars out behind out heroes, and the decide this is not an illusion. As they begin to run a portal opens up in the ceiling and Heru drops out, wait..what? Well alrighty then. The chase begins! They burst through the double doors out of the treasure room and begin running down a long flight of stairs. Being made of coins the dragon moulds itself through the door and down the stairs after the heroes. Arabella, not being able to resist treasure even at the risk of her own life tries to grab at some coins. She is smacked in the head with a golden chalice that has fallen from the dragon. Null attempts to rescue her but her amazing acrobatic streak has ended and falls to the stairs as well. Heru turns and waits for the two to get up and meet him and he quickly mists steps them to the bottom of the stairs where the others wait. Heru checks the magical powers that are bound to the dragon, and it seems that after some time the dragon should return to its post. But for now they need a distraction. Bane creates an illusion at the bottom of the stairs, while it will make no sound it should confuse the dragon for a time.

They continue down the hall, the dragon slowed behind them as it investigates the illusion. They go through another set of doors and find themselves in another long hallway. The hallway is empty except for a few torches down the walls. Nothing could possibly go wrong! As they begin to run the floor opens up under Bashanu and he falls into a pit. Arabella uses pixie dust to lift him out and get him moving again. More pits open up down the hall but none stop the heroes for very long. Until the reach the end of the hall that is. As they approach, a giant pit, spanning the entire width of the hall appears. It’s 20 feet to the landing on the other side and quite the drop down. The dragon bursts into the hallway behind them, not pleased by the distraction. After a quick discussion Bashanu tosses Bane across the gap and then shard swarms over himself. Null proudly shows off her levitation abilities she discovered from her last session of meditation and gently glides over. Before Heru or Arabella can make the move the dragon spits a fire ball at them. Being a warlock Heru shrugs off most of the flames, the poor pixie however is in a much worse situation. She flies over the pit while completely engulfed inflames. Heru launches himself over the gap but falls just short of the other ledge and slides down. Null offers him a rope and quickly pulls him up as the others run into the next room.

This new room is square in shape and has a very fancy looking door on the opposite wall. Bane attempts to attack the door trying to break it down and doesn’t do so well. Heru teleports to the other side just as Bashanu burst the door off its hinges. Behind all this Arabella fights the dragon as it pushes through the open door. She falls to fire damage and quickly saves herself! Good show! The rest of the group runs into the next room and they barred the door after them. They hear the dragon rumble on the other side but it does not seem to attempt open it.

This new room is very grand. It’s circular, with a second story balcony and a large glass dome stretching high into the sky. Wait…sky? Should they be underground? This temple is strange. the floor is a giant mosaic of glass tiles. The centre of which is a sun and a moon. Upon the walls are paintings, much like the others they’ve seen. Dragon Born, all in armour and battle ready. Many of the paintings have their clan symbol on them, but the Dragon Born themselves have red Xs painted across their face. The group takes this time to catch their breath and look at the treasure they collected. Bashanu has collected a new ax(e) head attachment for his weapon, Arabella has a shiny new bow. Bane is confused as he looks at the armour he picked up, it’s familiar. He dare not tell the others but he believes this is his armour, from a very long time ago. But what was it doing in this temple?

Rumbling can be heard overhead, it appears the dragon has had enough waiting and is attempting to break a wall down somewhere overhead on the second story. How will our heroes fight a dragon made of coins?

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# 28 -Mind Warp

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Our heroes stare into the new portal. What could be on the other side? Well there is only one way to find out. When the heroes appear on the other side, something seems…off. They turn to look at each other and quickly realize why everything feels off. Horrified the heroes realize they have had their minds switched! Arabella the tiny pixie is now Bashanu the large Shardmind and he is the tiny pixie. Null looks over to herself and feels much shorter. She and Bane have swapped places. The only one who appears to be happy with this switch is Bowan, who is now in the body of his trust bot, Pylon. Oso and Fukuro have also switched bodies and are flailing around trying to get use to them.

After some time of panic they realize that they must find the end of this puzzle in order to be swapped back. They look to the hall they have entered. It contains 5 doors. Time to start the door game once again! Behind the first door on the left is a small room with a Minotaur chained up on the far wall. Seeing that this Minotaur is a prisoner “Bane” (Null) uses the newly acquired lock picking skills to break him free. As this occurs they hear foot steps down the hall. The group closes the door and prepares for an attack in necessary. The door swings open and “Bashanu” (Arabella) hits the first person who walks in. Turns out, it’s the captain and Cade is right behind him. They went looking for the others when they thought they were taking too long. Cade is slightly traumatized in seeing his idol smash the captain over the head with his hammer for no real reason. “Null” (Bane) tries to explain. As they turn they see that in the Minotaur is just a pile of bones, he’s clearly been dead for sometime. Something is wrong with this place. Well no time to think on it now! To the other door! They walk in to the next room they see a group of dragon born! The group seems to be interrupting them, and the Dragon Born begin to question them. “Null” (Bane) starts to question them, asking them what year it is and who’s in charge here. This sudden knowledge of Dragon Born is confusing to the group, real Null in particular, who stops and stares up at her body as it talks about the Dragon Born in detail. The Dragon Born say they will take them to who’s in charge and as they walk out of the room the disappear. Clearly this hall way is filled with illusions. The third door leads to a map room, showing the surrounding desert and the various territories of the Dragon Born clans. The forth door leads to a room that looks like the inside of their ship and Heru is sitting in there. This is odd, Heru has not been seen nor heard from in a while, he just waits on the ship. They talk to him and he responds as he always did, he tells them the training is going well and the ship is well guarded.

The group leaves Heru and goes through the last door. It leads into a room with a door on the left and a mirrored wall facing them. “Bashanu” (Arabella) approaches the mirror, she can only see herself, her real self. She punches the mirror in hopes that it might change her back, as the mirror smashes in front of her she sees the groups reflections. She turns around and no one is there, she has been trapped in another dimension! The group look at the mirror. Be it the strain of being body switched, or the fatigue of this temple in general, most of the group decides to also punch the mirror. They are all ported to the other dimension with “Bashanu” (Arabella.) Only “Null” (Bane) remains in reality. He walks through the door on the left, the mirror continues through this room, he gestures to the group to also walk into the other room. In this room there are a number of vases, and a single podium which is against the mirror. The room on the other side appears to be exactly the same. “Null” (Bane) finds a vase that isn’t in his companions dimension and places it on the podium. Nothing happens. He walks into the next room, it contains a bookshelf. He looks through the books for a moment. Yup that’s it, no more of these head games! “Null” (Bane) also punches the mirror and joins the group. Well now what? Time to explore the doors again on this side! It appears that many of the doors on this side are only just slightly altered. An Orc instead of a Minotaur, the map has the territories switched etc. But the room that once held Heru now contains Null. She looks at them confused. They try to figure out where she is in the timeline, turns out this Null helped kill all the Minotaurs and Orcs and did a number of things our heroes could not have thought of. “Bashanu” (Arabella) tries to pull other Null out of the room to see if she is an illusion. She screams, calling for help. A Dragon Born bursts through the door, Null calls him Bane. What is going on here?! The group have had enough, they go back to the mirror, tired and confused. “Null” (Bane) seems to be bothered that a Dragon Born with his name is in the dimension, to his knowledge no one knows of his past. They reach the mirrored room, and the reflections have all been returned to normal! “Bashanu” (Arabella) touches the mirror and is transported back to the real world as herself. The group follows.

With no where to really go now, the group heads back to the room with the portal. Nulls had enough, she’s tired and confused. She turns to Bane and tells him that he has some explaining to do whenever they get back to the ship. His knowledge of Dragon Borns seems to have made her suspicious. Null lays down on the floor. The group decides it’s best that they go back and see what they missed. The walk through the portal (Null rolls through, because reasons.) But this portal does not lead them back to the previous room. Oh no, it leads them into the middle of a very fancy looking party. The architecture of the room looks like that of Guild Port, and there is a throne with a very bored looking King upon it. Guild Port has not had a King in many years. The group is causing quite the scene. Null begins to play a song on her lute and prances around the room, this is what she was meant to do! Bane joins in by doing some crazy acrobatic stunts while the others meld into the crowd and search the area out. The King is very entertained! He jumps up and begins to dance! At the end of the song, he presents Null and Bane with more gold then they have seen before. Suddenly screams begin! The crowd parts and a strange looking creature with tentacles flowing from the top of his head appears at the front of a group of Shardminds. Bashanu recognizes him as a Mind Fiore. This creature stares down the King and the King begins to have inner struggles. Eventually his minds snaps and he is dead. The Mind Fiore takes his place the throne as his shardminds begin to kill the crowd. As they close in on our heroes the scene fades. They are in the temple once more, in a large room filled with gold coins and treasure. And there it is. The lamp. That god cursed lamp. Clearly this room is filled with traps. Bowan is in his element. He creates a way to take the lamp without much trouble, but he knows that when they take it they will want to leave as quickly as possible. Looking around the room there are many treasures that tempt the heroes. And most decide they will take what interests them. Things like new armour, weapons, lute and shiny things. The heroes set themselves up near their treasures, Pylon approaches the lamp. As soon as he takes it the gold coins begin to shift around and make it tough to leave. The make a run for it! Treasure in tow. As they near the exit a golden dragon made of coins rumbles out to greet them!

What will happen now? Will our heroes be buried in gold or is this just another illusion of the temple?

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#27 - Supplies!

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Night at the camp, Bashanu keeps a watchful eye (or rock..gem) on their surroundings. He hears a rustling sound from the groups supplies, it’s loud enough to pull Null from her meditation. They go over to investigate. SUPPLIES! (That will never get old…sorry) There is a bear rummaging through the food! A bear with a …fez? What a sight! Suddenly a small creature flies out of the temple shouting at the bear “Unhand those supplies fiend!” This tiny creature is a strange thing to see. He would look like an extremely buff human if it was not for the fact that he had an owl head and wings instead of arms. The rest of the group wake up from the startling sounds, all expect Bowan who is fast asleep on a new bot he has created. The bear runs off holding on to his fez. The tiny creature shouts “I will make you pay for your crimes! No bear will ever escape justice, not while Fukuro is around!” and the rest of the group makes chase. They find themselves near a cave, Fukuro reports to Bane " I’ve found where the bear lives I would have continued bringing him to justice myself but he is no longer alone." He gestures to a near by cave. Null goes to investigate, extremely interested in this bear. Inside the small cave there are 6 skeletons sitting around a camp fire, the bear is walking around splitting the bread among the skeletons. There is also the skeleton of a horse attached to what looks like used to be a colourful cart and each of the skeletons are wearing tattered clothes which also seem quite colourful. Getting closer voices could be heard. A skeleton on the right says "Thank you Oso I was starving to death” another skeleton thanks the bear, none, however, move at all. Null talks to the bear, whose name is Oso. It appears that Oso is talking for the skeletons through telepathic means. She asks if he might join them in exploring the temple, she gestures that his friends might need some…rest. Bane also invites the crazy little owl man Fukuro, who quickly agrees and perches himself on Banes shoulder.

Adventure! Well rested and with new friends the group heads into the temple. Right away they are met with a magical darkness, no one can see through it. Bane decides that they are being too cautious and runs head first down the stairs into the darkness with Arabella on his head. At the bottom of the stairs his face meets a solid wall. It’s lighter down here and he can just read the Draconic symbols on the wall. This temple is a tomb, and it warns that no one should enter. Well that is the perfect excuse to enter then! They enter a door down the hall way and are met with skeletons and cobwebs. Fukuro states that these are the last people that tried to escape. Arabella lights to cobwebs on fire, clearing the hall! Suspicious of what might be waiting for them, the group carefully walks down the hall in single file. As they do so walls slide down from the celling infront and behind them, as they hit the floor the walls begin to slide towards them. Arabella tries to find a top to these walls to find an exit, she finds a crack in the ceiling instead. Null breaks the ceiling with a sharp sound blast and a pipe falls out. They use the pipe to brace the walls. Arabella and Fukuro fly into the ceiling to find a way to stop the walls. They shout back that the pipes must be powering the walls. At random Null shoots down one of the pipes with her shortbow. The walls screech to a stop. Now they are stuck. Arabella flies through the ceiling to the other side and finds a lever, she releases the group. They cautiously enter the next hallway.

This hallway appears to be brand new. Its tile floor glistens in the torch light. The walls are lined with Rococo style paintings depicting Dragonborns of high standing. The hall has a winding path of red tiles that lead to a statue of a four armed Dragonborn. Disaster Duo Bane and Null jump onto the red tiles and begin walking along it’s path. Occasionally tiles give way but it’s nothing they couldn’t handle. The group follows. At the end of the hallway they could see that there were four paintings around the statue. One for life, light, death and darkness. Arabella, Bane and Null investigate the statue. It appears as if the hands can move. This must be the puzzle to continue through the temple. Bashanu figured the statue puzzle out and the statue turned to the left and revealed a square room with two other door ways. This room is also heavily decorated and looks untouched. The group goes through the door on the left as it was the side of the ‘Life and Light’ paintings from the statue. It appears as if this was a good choice. They enter another room, this with a statue of a robed Dragonborn. In each corner is a object on a coloured rune; A wand, a flower, a sword, and a spear. Our heroes are tired at this time and Arabella and Null pick items at random and place them in the statues hand. They have chosen poorly. Their minds become dominated by the statue. They attack their companions and fortunately from fatigue they both do little damage. Bowan figures the the puzzle out at this point and puts the sword in the statues hand. Suddenly a portal opens up!

Where will this portal lead? Will our heroes explode from so much awesome adventuring? Why are there suddenly 3 new companions?! Tune in and find out!

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#26 - Duuude, Duuunes

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Our heroes are now ready to take on the desert! Wait…no…Bane has a new plan. They first stop off at a small shop called Crazy Dave’s. Crazy Dave carries a variety of items including a ritual book called ‘Endure Elements.’ Banes plan is for Null to cast this ritual in order to help the group get through the desert with little worry for the scorching heat. And now it is finally time to head out into the desert!

Our heroes start out into the desert late morning, and after an hour or so Null casts the endure elements ritual and it goes well, our heroes no longer feel the pressing heat, it becomes a rather pleasant day! (Much to the displeasure of the story gods) 3 hours pass and the heroes see a sandstorm in the distance, however it seems to be moving away from them. 5 hours into the journey and our heroes stop to collect their barrings. After 7 hours they begin to see hills and mountains. Around this time they begin to feel the sand rumble beneath them, at first it’s just a little bit but then it becomes evident that something is moving towards them fast. The sand sinks! Bane escapes the sinking sand and Cade follows right behind him. Bashanu almost makes it but the sand sinks under his feet and he slides back. The rest of the party is sent to the bottom of a sand bowl, stuck up to their waists in sand. Arabella attempts to fly out of the sand sink but as she does a giant sand worm appears from the ground and smacks her back into the group. Null plucks her out of the sand and puts her on her head as another sand worm makes an appearance. A difficult battle begins! One sand worm sand blasts the stuck heroes and they become mostly blind to their surroundings. Early in the battle the group sees the pay off of Cade’s training, he can now fly short distances! (What kind of bs is this?) As the battle goes on the heroes learn that the worms are not able to see them and are only able to attack if the sense their movement. So the tides turn as our heroes learn to not move around and cause confusion.

Once the worms were slain, our heroes continue on for a little longer and find themselves at the temple the Dwarf was looking for! The temple is in ruins and among them is a statue of a Dragonborn, he wears a crest that Bane recognizes from the map they acquired long ago. They set up camp, they need to heal their injuries before running into a temple that is clearly going to be full of traps. As a Dwarf who is skilled in dungeoning and treasure finding, Bowan is beside himself for this adventure.

What will our heroes find? What sort of craziness will happen now that they have reached level 6? Tune in and find out!

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